LABEL6:			# infinite loop start
	TIY E		# Variable 'screen' (offset 14)
	MA
	M+		# Operator '+=' OOTIY
	AM
	KA		# inputKey()
	JUMP LABEL0		# OOCV
	TIA 1		# Constant 1
	AM		# Operator '=' OOTIY OORF
LABEL0:			# if end
	CAL DSPR		# call setLedBinary()
	TIY D		# Variable 'score' (offset 13)
	MA
	AO		# call setNumberLed()
	TIY F		# Variable 'enemy' (offset 15)
	MA
	CIA 8		# Compare constant 8 OOCMP==
	JUMP LABEL1
	TIA 7		# Constant 7
	AM		# Operator '=' OOTIY
LABEL1:			# if end
	TIY E		# Variable 'screen' (offset 14)
	MA
	CIA 8		# Compare constant 8 OOCMP==
	JUMP LABEL2
	TIY F		# Variable 'enemy' (offset 15)
	MA
	M+		# Operator '+=' OOTIY
	AM
	CIA 0		# Compare constant 0 OOCMP== OOMA
	JUMP LABEL3		#  OORF
	JUMP LABEL4
LABEL3:	
	TIY D		# Address of 'score' (offset 13)
	MA
	AIA 1		# Operator '++'
	AM
LABEL4:			# if end
LABEL2:			# if end
	TIY 4		# Address of 'music_index' (offset 4)
	MA
	AIA 1		# Operator '++'
	AM
	CY
	AIY 5		# Offset of music_data[]
	MA		#  OORF
	CAL SUND		# call beep()
	TIA 7		# Constant 7
	TIY 4		# Variable 'music_index'
	M-		# Operator '>='
	JUMP LABEL4		# OOCV
	TIA F		# Constant 15
	AM		# Operator '=' OOTIY OORF
LABEL4:			# if end
	JUMP LABEL6		# infinite loop jump
LABEL7:	
	.ALIGN 54		# Global variables
	.NIBBLE F		# Global variable 'music_index'
	.NIBBLE 3		# Global array 'music_data[0]'
	.NIBBLE A		# Global array 'music_data[1]'
	.NIBBLE 9		# Global array 'music_data[2]'
	.NIBBLE A		# Global array 'music_data[3]'
	.NIBBLE C		# Global array 'music_data[4]'
	.NIBBLE A		# Global array 'music_data[5]'
	.NIBBLE 9		# Global array 'music_data[6]'
	.NIBBLE A		# Global array 'music_data[7]'
	.NIBBLE 0		# Global variable 'score'
	.NIBBLE 0		# Global variable 'screen'
	.NIBBLE 7		# Global variable 'enemy'
			# generated by gmc4cc (terus)
